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Sunday, April 3, 2011

Words and Pictures




I've been doing a lot of thinking in the past few weeks. Thankfully, I've gotten a bit over my frustration obstacles, at least to be happy with what I'm doing right now. I can't argue much with my little still life paintings or anatomy drawings. What I've been thinking about though - for a change - is inspiration. Maybe it was just the horrible headcold I got stopping me in my tracks. Maybe it was other things. But I've come out of it with some interesting replies to the old "Where do I go now?"

"Where do I want to go?" is really the question. "What am I doing?" is another one. All of the... technique stuff - all of these gestures and sketches and anatomy drawings and little oil paintings - they're all like, learning equations for an engineer, rules of physics, all the stuff you need to know to build a bridge. But in the end, you build a bridge. But of course you can't just walk out the door and build a bridge. There has to be a need for a bridge, some specific bridge that needs building. Likewise, an artist needs something to do with their skills and knowledge. And that's something the general public asks artists and art students all the time. "Oh, you're an artist? So what do you DO?"

Because there can be a million different answers. A thousand different jobs and career paths. You've got your conceptual artists and your gallery artists and your fine artists, your wildlife artists and portaiture artists, landscape artists and those folks who go do amazing pen and ink renderings of old factories and steam trains. Then you have your commercial illustrators and your children's book illustrators and your Hallmark illustrators, book cover illustrators, medical illustrators. Concept artists for games and movies, set designers, character designers, fashion designers, storyboard artists. The list goes on and on. Once you know how to draw and paint there's a billion things you can do.

And what have I done, in the past few years? Academic realism renderings from still life or reference, and World of Warcraft fan art. Hm.




It's not really what I mean to do. The reason I went into Illustration instead of Fine Art was because I wanted to tell stories with my pictures. The thing is, there's two things I've done for as long as I can remember: I've drawn pictures, and I've written stories. I started writing stories before I could write, telling them to my grandmother, who would transcribe them for me. Once I could write, I wrote a lot. I wrote a whole darn novel in high school. I wrote short stories in college. When I started playing roleplaying video games seven years ago, I wrote for my characters. I still do. I have hundreds of pages of storytelling - some of the best stuff I've ever written - stowed away for my elves and hunters and alien spacegoats. And of course I've drawn pictures to go alongside.



And this is where I've been left thinking the past few weeks. I've been playing World of Warcraft for over six years now. The game is showing its age, graphically and as far as the entertainment value of the mechanics. The latest expansion still has stuff I want to see and do, and I'm devoted to my friends and my raiding group, but week by week it's falling away as a source of inspiration. It's hard for me to find reason to write for my characters anymore, and when I do artwork of them - like Tavlo's finished concept piece above - it feels more like practice than something finished. There's nothing wrong with doing fan art and I'd still love to get a piece up on the WoW website, but anymore it feels like I should be pushing my skills towards something more. But what? What?

The two things I do well, that I've always done, are drawing pictures and telling stories. For some reason, I've never thought once about doing comics. (Or if I have, I've thought, "What? Me? How??"

We never really had comics in the house growing up. I remember my brother had some great big Superman one, but I think it was just because it was a collector's edition or something. My Dad and I always read the Funnies together out of the Sunday paper, but that was just... Garfield and so forth. I did always love Garfield and had several Garfield books (early love for fat lazy cats... *stares at my Dudley*) but other than that... no Marvel. No DC. We watched movies and cartoons on TV. We just weren't comic people.

So (oddly, like other things in my life) I'd never really considered it. It's funny, because I'm one of those writers who "sees" everything as they write, like a movie playing in my head. It's all already there. I'd just have to pic the shots and draw them and put down the dialog.

It took me about 5 minutes to think up a story and a setting and a handful of characters. Now they're all leaping around through my head chaotically, waiting for a script. And I keep asking myself, "Could I do this?" Could I draw what I see in my head and write this story? Could I merge these two pasttimes into something from which I could build a solid career?

When I was a senior in high school, my English teacher wanted me to be a writer. My Art teacher wanted me to be an artist. My music teacher - well, I'm not a miracle-worker here. Two out of three ain't bad.

1 comments:

Nev said...

Really fascinating read, Diane. It's really very neat you're considering trying comics out! Much luck with that! I look forward to someday buying a comic or graphic novel drawn or written (or both!) by you.

But hey, if nothing else, theres always Morrowind to go back to. ;)

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